GITA 2 Sophomore Year (HTML) Portfolio

Click on the screenshots for that project's website!

Ashley Madison Hack 9/5/17

Our first html webpage of the year promotes online safety by explaining the risks. We used the Ashley Madison Hack as an example of the consequences of putting your information online.

Tech Page 9/13/17

My webpage displays Amazon's technology innovation and its importance. I learned how to use picture rollovers to show different pictures of the Amazon Echo when the user hovers over the picture.

Business Card 9/22/17

Displays my website and its QR code along with information for users to contact me.

Collage 9/28/17

I learned how to place photos and text with absolute and relative coordinates by arranging pictures that represent me on my webpage.

Calorie Burner App 10/4/17

Users can determine their number of total calories burned during a specific workout with my program. My project displays how I learned to calculate entered information and output it on my webpage.

Mad Libs 10/13/17

My page is a fun Halloween themed Madlibs. I learned how to create textboxes that output information onto another form.

Snow Board 10/20/17

Customers can rent snowboards from Cool Boards with my webpage. My program calculates the daily cost of rental as well as outputting manager stats.

Craps Game 10/26/17

My program is the fun gambling game Craps. Users can roll the dice until they make their point to win! I learned how to impliment if statements, output boxes, and buttons into a html game.

Aquarium 11/29/17

My html Fish Program mirrors my c# Fish 1 Program. This time, we had to learn how to create a canvas and draw a fish that can be controlled using buttons and functions in JavaScript.

Space Invaders 12/8/17

My html Space Invaders game mirrors my c# Space Invaders Program. This time,I learned how to use key presses to move an object in HTML. Shoot bullets at a space invader to win before it captures you.

Moving Circles 1/12/18

We used for loops and arrays to move the circles in similar ways. In this program the circles move at different velocities at different sizes while bouncing off of each other.

AI Space Invaders with AI 12/29/16

As I learned throughout the year, I improved my Space Invaders program. I included AI to make the invaders chase you, random colors to style the invaders, and arrays to synchronise the invaders.

Jellyfish 2/28/18

In this program, I incorporated a sine function to make the Jellyfish move up and down in a wave-like motion. I also added the fish from my Aquarium program that moves randomly and eliminates whatever Jellyfish hits it. The user can also determine the numer of Jellyfish in a program by adding and removing them with a button.

Cyber Safety Academy 3/8/18

With a group, I designed and coded an interactive website to teach users how to be safe online with a series of lessons and quizzes.

Sundae Funday 6/1/18

For my final project, I coded a game where the user presses the arrow keys to move an ice-cream cone. The objective is to catch the correct colored scoop, matching the program's random orders. Don't drop too many scoops!